RapidCompact becomes RapidPipeline - learn more

In this session, we learn how to streamline your workflow while preserving essential information. The panel addresses various methods to reduce file and GPU memory size including geometric compression, texture compression, texture baking, geometric simplification, and intelligent node structure organization – all without compromising visual quality. Learn to balance file size and visual fidelity for optimal performance across platforms.

0:00:52 – Paweł Nikiel, DGG

0:25:00 – Max Limper, DGG

0:39:55 – Andreas Vasilakis, Phasmatic

1:02:50 – Adam Morris, Cesium

1:22:00 – Q&A

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